Jump to content
  • entries
    4
  • comments
    17
  • views
    9,557

About this blog

Character model for my game

Entries in this blog

Progress of the main menu

Hello guys, I would like to show you a little progress in my main menu. I added all components, like buttons,labels,panes,sliders and textsliders ( for example the resolution controller ).   I also added cameramovement with a non linear movement ( sinus ) and the display submenu for this sample here.   I hope you like it, the quality is very bad and the sound isn't at the right position :/ But....enjoy   http://www.youtube.com/watch?v=ALLm0MOijME

ParaToxic

ParaToxic

Unwrapping Character Model : Final

Today I had some time and made the end of the arms and legs.Thats it for now, only some final corrections follows ( and the normal map of course ).   The next step is to rig the character and animate him   Here are some pics from the LE Editor:  

ParaToxic

ParaToxic

Part 3 Unwrapping Character: Hands

Well today I saw tousands of Bodypaint 3D tutorials from Cinema4D and made the texture fpr the hands with the photos of my own. I think it is okey for now , some parts aren't as good as they should , like the thumb, because the UV map is very bad at this area.   It costs me 3 hours of work to make that whith the bottom and top view of my own hands.The normalmap should optimize all that stuff.    

ParaToxic

ParaToxic

First UV Unwrap from my character model

Hei ya I made this new blog to entry some news for my game.So the last weeks I started to plan the whole game with a great idea ( I think ).   Some days ago I made a new character model ( just the low poly for now ) and started to unwrap the model.   Now I have the face and would like to show it to you.       Edit:     Today I made the basic clothtexture for the human.I looks a little bit dirty and I think I have to make more details because it's a little bit boring.But don't forget

ParaToxic

ParaToxic

×
×
  • Create New...