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Trial and Trial.error or Trial.again

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Lua delta time milliseconds style

I am in the middle of implementing a tweener in lua. However this tweener needs millisecond accuracy and lua doesn't have the mojo cross platform to do this. So I braved a little c++, which is way out of my comfort zone.   #include <boost/chrono/chrono.hpp> #include <boost/chrono/chrono_io.hpp> #include <boost/chrono/process_cpu_clocks.hpp> #include <boost/chrono/thread_clock.hpp> #include <boost/chrono/ceil.hpp> #include <boost/chrono/floor.hpp> #inclu

ChrisMAN

ChrisMAN

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