As a side project I have been working on a Top Down Game Template so you can make games similiar to Shadowgrounds, Diablo etc.
I have been working with waypoint navigation as the video shows.
In the video example I have put two crawlers in to the scene and gave them the same script.
I give them a different waypoint controller target. This waypoint controller then takes care of its selected target.
The waypoint controller has 4 pivots as targets placed around the map for the targe
Inspired by the other blogs I thought I would write another one myself.
I have been working on Lockdown, a scifi old school dungeon crawl. As usual real life gets in the way but I have made some good progress lately. I hope to have a demo out soon.
As I have been adding to the game I have been improving my code skills so have gone back and tidied up some bits of code. I have also realised I could do with starting from scratch. I dont use the FPS template for movement and I know my c
After getting so far with Gobbo Soup I have done my usual and started working on 2 other types of games. This is in part because I have been working a lot lately and sitting back at the pc I find it hard to get back into my current project.
I am determined to carry on with Gobbo Soup to see if I can turn it into an enjoyable game, If so I will finish it. This will involve kind of starting from scratch again.
I have also decided to make as much of my code reusable, when I start a new