My first baby steps will be:
A first set of prefabs for modular dungeon layout
Floor
Ceiling
Wall
Up stairwell
Down stairwell
[*]Dynamically build the dungeon with Lua based on a hard-coded layout
[*]Use stairs to move between levels
That's it for the first set of goals! Gotta keep it simple and doable. So far I've got floor, ceiling, and wall prefabs done and I'm starting to look into dynamically placing them with Lua. The textures and geometry are just whatever I c
About Tinyboss Games
Well, it's just me making games in my spare time. I've got two games published on the Google Play Store, Coinbox Clicker and Coinbox Clicker 2. These were developed with Corona SDK, which is a pretty nice tool for authoring mobile games with Lua.
I've always stayed away from 3D games due to the complexity, but Leadwerks had a 50% sale on Steam and I saw that it uses Lua as well, so thought I'd give it a try. So far it looks like it'll be feasible to make a game I