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LW: Prologue - Uncut Update in the works

Hey!   More stuff will come in the next version, my objective is to improve the Prologue to use as a demo for a Greenlight campaign to the next chapter. Much of the work this week (besides fixing stuff) was to detail the scenes a bit more to help you guys understand the water flood and how deep the water is.   I removed the cars of the starting area, because floating cars in that place makes no sense.   You can now even see the noisy bird (what a time to be alive!)   The water in the

DooMAGE

DooMAGE

Log Master Updated!

Hello friends,   This is the first time I enter on a game jam in this community. I tried to follow the theme so after some research I started the development of this little prototype.   I learned some cool tricks in this project and I hope to bring more stages and polish even more this game in the future.       Since there is a little of "try and error" in this kind of gameplay, I worked to make things smooth as possible for the player respawn. In the beginning for example, when the p

DooMAGE

DooMAGE

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