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Mind's flowing ideas and creations.

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Offroad game: Muddy ground feature

The shader was originally written by @havenphillip I think, it was an interactive shader for vegetation to move around the player when going through. I modified a few things to let a csg sphere behave like mud when a tire is going through. There is a an invisible trigger under the mud to detect the tire and change the friction and other coming features like decals mud on the car and other possible splashes effects. Enjoy

Marcousik

Marcousik in Offroad game

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