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Frustration

So I finally figure out how to write data to a texture (using a buffer as an intermediate step and writing a bunch of GL_POINTS to it). I decide to write a Theora video player that will play onto this texture which you can assign to a material which you can assign to a model. After a bit of searching I find etheora, a library that makes it easy to decode theora video data. Takes a little bit to get the theora libs all compiled and set the proper include and library directories. Ok, scaffoldi

Niosop

Niosop

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