Launch Day
Well, starting with leaving my iMac's power cord at home, this has been a chaotic day, but we're getting it under control. Leadwerks 3 is a much bigger step beyond Leadwerks 2. We're no longer confined strictly to the PC platform, we've now got a C++ code base that can be used in many ways, and our new tools are really nice to use, if I do say so myself. It's also nice to sort of reconnect with our origins in the CSG editing tools. The feedback on this has been very positive, and I think it was a good move including that.
Our community was built up with hobbyists and indies on the PC platform. Leadwerks is growing up, but I wanted to make sure our long-time users can move forward with us. Therefore, I decided to give everyone an easy entry into the new game engine. The reduced price is good for Leadwerks 3 as a digital download and will be available to Leadwerks 2 users until April 30th, 2013.
Thanks everyone for your feedback and participation in the whole design of Leadwerks 3. Today is the start of something really great.
- 17
11 Comments
Recommended Comments