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GDC Prepping


Josh

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We're very busy this week, doing a lot of things that are out of the ordinary for us.

 

Leadwerks Software will be at booth #938 at GDC 2013 in San Francisco March 27-29. Come by our booth if you're in the neighborhood, play with the full software, watch our demo reel, and get a look at the world's first...well, you'll have to come see it for yourself.

 

If we get a chance, we'll stream some video from the event.

 

Here's our staging area.

blogentry-1-0-63696700-1363743921_thumb.jpg

 

Following the GDC, Chris will be focusing on a series of tutorials to take you through the steps of making a full game. I'll be fixing small bugs and implementing a few simple lighting features that will finish out the basic renderer:

  • Normal maps for lightmapped surfaces.
  • Dynamic lights on lightmapped surfaces (for flashlights and explosions).
  • Projected shadows. (I had to implement render-to-texture on mobile for my lecture, so we're halfway there.)

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We're very busy this week, doing a lot of things that are out of the ordinary for us.

 

Breaking the routine is good and that'w what spices up the life a little :)

 

 

Best luck and success.

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