Something To Do
- Add CREATENOW parameter to LEO's Framework::Framework() and Engine::Engine().
- Expand hybrid fpscontroller2.lua example
- Also try to split it into universally reusable thingoids
[*]Make some cool dungeon with 3DWS
[*]Write a short tutorial how to create a distributable game (including built-in C++ RunTime)
- Include a game launcher and updater in the tutorial
[*]Write also a mini game while doing the tutorial
[*]Try to get a ragdoll physics character controller working
[*]It could be used also for n-pedal monsters
- Realistic movement is not important in first phase
[*]Make physics based 3D emitters
- They could be used for physics based 3D decals also
- Also try to split it into universally reusable thingoids
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