An in-game console
After creating my Component based engine structure for my main project, I have now moved on to the next stage of development: an in-game console.
Possibilities
To sum up what you can do with it, here is a little video demonstration.
On the To-Do list
Although the core of the console is finished and working the way I want it to work, there are some slight improvements.
- Grapics are simple boxes at this point. I want to go for Valve's in-game console look , which looks simple but suits its purpose really well.
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- Used command are stored and can be retrieved with arrow keys.
- Error message or help text should be displayed above the command line.
- Show a cursor.
- Adding useful commands, like toggle sound, sound volume, load level, set players health, ammo, armor etc.
- Trying to build the console as a library so that it can be easily included in other projects.
- 3
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