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Leadwerks Adds Native Support for Steamworks SDK, Steam Controller


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Leadwerks has added new features that allow users to take advantage of Steam features.

Steamworks Integration

Leadwerks now has native support for the Steamworks SDK. You can make your game ready to publish on Steam by calling Steamworks:Initialize(). This also enables the in-game overlay so you can take screenshots, chat with friends, and access the entire Steam community in-game.

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Screenshot Publishing

The new screenshot publishing window allows you to upload rendered images directly to your online screenshots library, where it will show up on your Steam profile and the Leadwerks community hub.

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Steam Controller

We've added native support for the new SteamOS Controller. You can get input from the controller and even send haptic feedback back to the device.

 

 

You can learn more about these new features in the documentation here.

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This looks interesting but I notice you are lifting your right thumb up to move back and forth. I can't believe this precision is the same as a mouse though. Probably closer than a joystick, but it just doesn't see to be the same. Maybe more like a trackball?

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loocky loocky a mouse user that has learned how to use trackball :)

 

I've been using trackball mouse on desktop for years also I never liked normal mouse, ...

 

I hate swinging with my arm.

I love swinging only with my thumb.

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