Playing the same map over and over again can get boring and repetitive causing players to loose interest quickly. I'm writing a system that when the map is loaded, will randomly load entities, position, and rotate them as appropriate. This means that every time you enter an arena or the gauntlet, the enemies spawned will be different. Not only will they be different but so will their abilities.
This idea comes from trying to optimize the loading of map file. What I plan on doing is instead of putting the entities in the map, i'll use pivots to store their location and rotation. I'll then attach a script that will be used to determine what kind of entities can spawn at that pivot. Not every pivot will be used to spawn an enemy. Some will spawn items and even still some pivots wont spawn anything. I feel this will make each user's experience unique increasing their enjoyment and the game's replay ability.
The greeting party has been designed and their picture can be found in the steam community page. Click here to view and leave a comment.
To see the progress of this game in real time watch at www.twitch.tv/xtreampb
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