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(A word that means a combination of stubborness and responsiveness)


Josh

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I like how a sequence of decisions can lead in one overriding direction. It's very fun.

  1. The FPS weapons and zombie packs were released because I felt there needed to be a little more built-in gameplay available to users.
     
  2. The Steam Community Choice sale resulted in a large number of new users, most of whom are completely new to game development.
     
  3. The Winter Games tournament resulted in ten new games that were fun and very creative.
     
  4. This finally gave me the ammo I needed to launch the standalone game player on Steam. All the videos and screenshots look great, so for Steam users it's a no-brainer to vote yes. This will be awesome because you'll be able to get thousands of players very easily who will give you feedback on your game and become your fan base, when you're ready to move on to Kickstarter or Greenlight.

 

This came about because it was decided that "gameplay" was the most important factor we needed to focus on. And now we are seeing the result of that, and it is very good. I'm pretty darn proud of what you guys have made, and I am very happy with the direction we're going in.

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