Beta update available
Asset browser search bug fixed:
Low-quality fallback for water on Intel graphics implemented. At this point it is hard-coded to the manufacturer, but in the future an adjustable setting will be added.
Water shaders moved into "Shaders/Water" folder. Make sure you update your project to get the shaders.
Post-processing effects in the editor are disabled on Intel hardware, for stability. (There is a driver crash when deleting some FBOs and at this point it makes more sense to just prevent the problem and file a report with Intel).
This is pretty close to the final 3.4 release. I'm just going to do some hardware testing and let it sit a few more days.
- 6
2 Comments
Recommended Comments