Beta Update Available
The creation of our complete tutorial series, written with the help of Aggror, has had a really good effect because it gives us a specification saying "this is how to use Leadwerks". Instead of having different approaches and opinions scattered around, we can all discuss the user experience and be on the same page. This has led to improved user feedback, as we are able to more easily identify any small hangups or inefficiencies in the workflow. I'd especially like to thank the user Malachi for his thorough reporting as he has gone through the lessons.
An update is now available on the beta branch that includes various fixes and improvements.
The behavior of the file requester on Linux has been improved. I found it sometimes did not start in the correct directory, and improved this behavior.
Right-click zoom in the texture editor is fixed.
The .map file extension will automatically be added in Linux when a file is saved, if it is not specified (although technically this was not a bug, just the way the GTK file requester works).
Some missing files have been added to the tutorials project and the documentation has been brought in sync with the samples.
A bug that could cause the model editor to crash when closing the window and then saving the model has been fixed.
You can now load any image file as a terrain heightmap.
These changes are available now on the beta branch on Steam.
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