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Getting ready for Game Launcher release


Josh

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Leadwerks Game Launcher is now marked as "Ready for Review" by Valve and scheduled for release Monday, August 24. I decided to allow one week for final testing of Leadwerks Game Engine 3.6, which will be released at the same time (and to try to get a few more games in before the release). The application will be released as a free "early access" software application (and will remain free). There's a good lineup of games that are pretty enticing, and the price point will gain a lot of enthusiasm for your games and demos.

 

My target is to bring you 10,000 players for your games by Christmas. This will help you build a fanbase, get useful feedback, and will make it easy to recruit help or conduct a successful Kickstarter or Greenlight campaign for your game. It's important to manage expectations for this application and not give the wrong impression about what it is. Our Workshop games are not going to be what every Steam user wants, but I believe there is a market segment that wants to play something a little more experimental and "off the beaten path", instead of the latest generic AAA shooter. My description makes it clear what kind of gamer we are targeting with this, so that we can build a cult following for your games.

 

If you want to publish a game before next week, contact me to receive a free beta key to get access to the program early.

 

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