As I make an infrastructure for a new LE project - a simple logic puzzler with cuboid manipulation and matching - I have to use context rendering for GUI. As is well known, LE offers only a basic drawing functionalities, some of which are broken btw.
To paliate the problem, I've written a simple 2D drawing library. The library offers such intuitive entities as text, rect, image and animation with accompanying methods such as SetPosition, SetRotation, SetScale, SetPivot (for rotation purposes), etc, as well as methods for testing mouse interaction and entities intersection. I've tried to make a lib API consistent with LE's interface.
In this updated, I've optimized Interaction and Intersection candidate qualification check, made an API more consistent, and rewritten few functions here and there
Here is a github repo.
To use a lib, just put an LED folder in LE Scripts folder and use the Main.lua file from the LED repo.
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