2016 Plans
Leadwerks is about making games, first and foremost. Therefore, you can expect me to focus on the following in the next year:
- More and better AAA first-party content. We're working out the process right now. It's a lot harder to produce top-quality content, but the results are worth it. I figure once we get the process down it will be easier to go back and produce more.
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Easy to use networking will open up a lot more gameplay possibilities and give us some fun games we can jump in and out of. I want to shoot it out with you guys in a variety of games with different objectives.
- Paid Workshop items are something I am very interested in.
These are the main ideas that I feel will move Leadwerks in the direction we want to go. There will be undoubtedly other features and improvements added, but these are the things that really move us forward. Overall, I want Leadwerks to become more like a moddable game, without losing the simplicity and flexibility we have to make anything.
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