The Future of Hunt for Food
I will share a bit of the past of Hunt For Food before going on to the future.
Hunt For Food has been an ongoing project that I have worked on for nearly two years now. I started with the idea of making a survival game and realized I was biting off more than I could chew pretty quickly. Instead of giving up and working on smaller games I decided I would use this one project for my game development education.
The main reasons why I decided to work on one big project were:
- I had no money or skill to get game assets to make multiple unique games.
- I had time to focus on a long term project.
- I had dedication to my idea and education.
Now onto the Future!
After coming up with a recent concept for Hunt For Food I started changing, adding, and removing things like I always do but this time I really felt my ideal game coming together. So I punched into overdrive working at least 10 hours a day on the game for the past two or three weeks. The game is much more developed now and I really can't wait to share it with everyone.
The future of Hunt For Food is looking good and it feels great. I am working on getting this epic update onto the game launcher as soon as possible; there are just a few more details to work out. I will also be making some videos to show how everything works. The next step is to get Hunt For Food Greenlit on Steam which would just be unreal. It's been a long development but there has been a lot of progress so things even out I suppose.
Thanks for reading!
Keep an eye on Hunt For Foods development here - https://trello.com/b/mQ8xjWgN/hunt-for-food-development-board
Hunt For Food on the Leadwerks Game Launcher - http://www.leadwerks.com/werkspace/page/viewitem?fileid=507073173
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