Beta update available
An update is available on the beta branch. This only updates the editor, only on Windows.
The environment probe entity should now be available to create in the editor, for all users.
When shaders are compiled with the "Debug" button (F5) they will now be run through the GLSlang reference compiler first. This can help to catch errors that more permissive hardware lets slide by (Nvidia). The goal of this is to prevent games from not working on AMD and Intel hardware when they use third-party shaders. GLSlang does not catch deprecated functions like texture2D() but it may catch some other errors Nvidia cards ignore.
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