GUI drawn directly on a window
This code creates a GUI directly on a window, with no OpenGL rendering context created at all. The same scripts can be used for widgets created on a window, a rendering context, or a texture:
--Initialize Steamworks (optional) Steamworks:Initialize() --Set the application title title="$PROJECT_TITLE" --Create a window local windowstyle = window.Titlebar + window.Resizable + window.Hidden if System:GetProperty("fullscreen")=="1" then windowstyle=windowstyle+window.FullScreen end window=Window:Create(title,0,0,System:GetProperty("screenwidth","1024"),System:GetProperty("screenheight","768"),windowstyle) local gui = GUI:Create(window) gui:GetBase():SetScript("Scripts/GUI/Panel.lua") local widget = Widget:Create(20,20,75,30,gui:GetBase()) widget:SetScript("Scripts/GUI/Button.lua") window:Show() while window:KeyDown(Key.Escape)==false do --If window has been closed, end the program if window:Closed() then break end end
You can try the attached executable to see it working. Notice the zip file contains no textures, shaders, etc. because no rendering context is ever initialized.
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