Don't Design Libraries Like This Entry posted by Josh · July 14, 2016 3,413 views Share More sharing options... Followers 0 Just don't.
martyj 166 Posted July 14, 2016 You should use Graphics Magick. Same calls, better performance. http://www.graphicsmagick.org/ 1 Quote Link to comment
Josh 15,585 Posted July 15, 2016 Graphics Magick is just an application built with Image Magick. Quote Link to comment
kennar 7 Posted July 15, 2016 Don't know if you're looking but thee is also G'MIC + CImg: http://gmic.eu/, http://cimg.eu/ Quote Link to comment
Josh 15,585 Posted July 15, 2016 Don't know if you're looking but thee is also G'MIC + CImg: http://gmic.eu/, http://cimg.eu/ I don't see anything in their site about SVG files. It appears I only need the libsvg and core libraries (I think?). This is quite a mess. Quote Link to comment
kennar 7 Posted July 15, 2016 In that case, probably of little value for your purposes. There is also Cairo: https://cairographics.org/download/ AntiGrain abandoned in 2006/7 but I seem to recall a fork of v2.4 by users: http://www.antigrain.com/index.html Quote Link to comment
codeape 33 Posted July 15, 2016 So I think you could take a look at https://github.com/igagis/svgren it uses https://github.com/igagis/svgdom to create a SVG document object model and render it with cairo. Maybe you could use only the object model and do the rest directly in leadwerks. Maybe SVG++ could maybe be of help http://svgpp.org/. Quote Link to comment
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