[Example] Some kind of arrow
Draws a box from one vector to another.
To be used as some kind of arrow.
Need feedback if its a better way to do this, but so far seem to be ok for my purposes.
Example usage:
ArrowUi *t = new ArrowUi(Vec3(0.0, 0.0, 0.0), testshadow->GetModel()->GetPosition());
class ArrowUi { private: Model *model; Entity *pivot; Vec3 from; Vec3 to; float distance; public: ArrowUi(); ArrowUi(Vec3 from, Vec3 to); void From(Vec3 from); void To(Vec3 to); void Draw(); }; ArrowUi::ArrowUi() { model = NULL; surface = NULL; pivot = NULL; from = NULL; to = NULL; } ArrowUi::ArrowUi(Vec3 from, Vec3 to) { this->from = from; this->to = to; Draw(); } void ArrowUi::From(Vec3 from) { this->from = from; } void ArrowUi::To(Vec3 to) { this->to = to; } void ArrowUi::Draw() { pivot = Pivot::Create(); pivot->SetPosition(from, true); distance = from.DistanceToPoint(to); model = Model::Box(0.05, 0.05, distance, pivot); model->Move(0, 0, distance/2); pivot->AlignToVector(to - from, 0); pivot->AlignToVector(to - from, 1); pivot->AlignToVector(to - from, 2); }
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