Looking further
Ive decided to plan better and fix milestones so i can actually finish this game, the main problem is lack of time.But i have patience.
I got a domain and in the process to setup a website and a blog.The plan is to have a small release every 15 days.
Will see how it goes, it would be nice to work full time on this but not possible at this time, still have to go to work for a living.
Currently im about to finish a somewhat starcraft like resource gathering mechanic.
A mine has a 1 transporter that gather resources from asteroids.
I limited to just 1 resource transporter per mine so that the user has incentive to expand (build mines) for more resources.
Will come back with a movie.
For development stuff i want to say Object::GetAddress method is great.
Besides the debugger, really helped to investigate some strange crashes.
http://www.leadwerks.com/werkspace/page/api-reference/_/object/objectgetaddress-r26
Cya
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