New game Idea Entry posted by Marcousik · July 27, 2017 3,034 views Share More sharing options... Followers 1 Random generated world with towers. I'm not sure what this will be, something like managing how to get and interact with them.
Rick 1,515 Posted July 28, 2017 It looks like each segment is its own model. Maybe the towers all grow segment by segment over time and randomly and you have to shoot the tower to lower it by one segment. If any segment reaches a certain height you lose. Each round could be time based and each round gets faster and faster. Each new level has a different pattern of towers and more towers. Its just the first thing that popped into my head when I saw the image. Quote Link to comment
Marcousik 368 Posted July 28, 2017 Yes thx Rick for the suggestion.. I have to admit I'm a little bit tired of shooting games even if this could be surely fun. I was thinking about making something like a manager game out of this, a crazy thing like a monopoly game, letting the player move from tower to tower, harvest things on a few one, having to pay for others, puzzling from A to B, reaching a gate in C, giving the power to lower or upper the towers with magical color balls etc etc The point is: While there is so much people making the coolest features for building great things and possibilities with this engine, the greatest question is currently for me how can I get a great game Idea simple and strategic enough not to become boring, in a over-developped games Market / industry. It seems to me like I can't find an idea that already be used somewhere in a game ! 1 Quote Link to comment
Marcousik 368 Posted July 29, 2017 Here is the map as built in the editor: And that 's the result ingame, each start with randomized towers and underscaled charcter controller: Thx for watching ! Quote Link to comment
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