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Player profiles


Flexman

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Writing this up for reference later.

 

Thinking about players, names, callsigns, current rank, medals, changing characters. The 3D base metaphor avoids a lot of GUI work. Using 3D lockers (since I have one to hand) is perfect. As it turns out, as easy as setting user keys on Locker entities. Simple.4946580266235927217-1272890253845780946?l=combathelo.blogspot.com

 

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