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First Footage & Important News


Phodex Games

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Hi guys,

this time I have something special for you. A video containing some real "ingame" footage, so you can finally see how the things, I am writing and talking about, actually look like. This is also the last blog entry for this devblog (I may just rename it/reuse it for the next project, because it will build upon the PHFW). Find out more by watching the video. Enjoy it and of course tell me your thoughts!

For those of you, now wondering, if the Framework will ever be available for public, or what will happen with it, I first recommend you reading my last blog entry. There you can see, whats happening, actually is not to far away from, what the actual plan was. I am just cutting off some features, focusing on the strengths of the framework (which are first person, rpg like games) and just start creating a game with it, to test it in practice, as explained in the said blog post.

So to nail it down, this means, if the Framework success in delivering an cool tool for creating my game and I can see value for others in it, I will come back thinking about publishing it and I actually see no reason, the Framework should fail :).

 

Game Dev Tip #4:

Regarding what I said in the video, I give you the advice to take a close look on what you are doing at the moment. Keep in mind how important it is to focus on the essential things. Focus on what you are best in, not on fixing what you are bad in.

Do your projects go in the direction you want them to go? Really sit down, take your time and seriously think about it. It can be amazing what results you can get afterwards. The Game Dev Tip series will most likely continue as the new blog starts.

 

Stay cool and be excited!

Markus from Phodex

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Good work.  Slightly confused by the ending.  Does this mean the framework will remain an internal project only for your own games?  Whichever way you want to go, OK with me. 

Thanks for the time you took to share some of your work.  Have a good Christmas.

 

 

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9 hours ago, mdgunn said:

Good work.  Slightly confused by the ending.  Does this mean the framework will remain an internal project only for your own games?  Whichever way you want to go, OK with me. 

Thanks for the time you took to share some of your work.  Have a good Christmas.

Thank you :). I understand this is a little bit confusing, but if you read my last blog post its no so far away from my former plan. There you can read I would like to test the framework in practice before thinking about publishing, and thats what I am doing by now. The thing that changed is, that I focus on the strengths of the framework (First Person, Fantasy, Roleplaying Games) and stop generalizing it. So to bring it to the point, lets say it this way: As my first game is as I expect it to be and the Framework did well and I also can see value for others in it, I will come back thining about sharing it with others. But thanks for the objection, was a good one.

I also wish you a wonderful chrismas :) and thank you for sharing your thoughts.

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@jen Thank you :). Well writing the blog doesn't take that much time, maybe 30 - 45 minutes per post. The videos do take a little longer, from 1 - 2 hours , its depends. Regarding the whole project, I spend almost all of my free time in.

I am doing this content creation & gamedev stuff for quiet a while now and are glad you find this seems well thought out, as this is what I planned to achieve ^^.

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