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Leadwerks Game Engine 4.6 Beta Update


Admin

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The beta branch on Steam is now updated. Version 4.6 introduces peer-to-peer multiplayer capabilities with a new multiplayer game template. Check out the new features in the documentation:

The physics library is updated to the latest version of Newton.

The editor has some enhancements as well:

  • Model editor view range is calculated from model extents, so if you load a model that is huge it won't be invisible.
  • Model editor displays number of limbs as well as vertices and triangles.
  • Settings file is now saved any time changes are made in the project manager or the options editor.
  • Menu added for Leadwerks Marketplace. Paid Workshop items are no longer accepted.
  • Menu item added for Discord chat.

Please test this out and report any errors in the bug reports forum, as this is pretty close to the final version 4.6.

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I am not sure if there is a problem any more. The only person who was able to create a problem was doing some weird stuff with his Nvidia settings.

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I sent you a PM reminder but it's probably worth documenting here too that Analytics still needs to be fixed (I haven't tested the beta but you didn't mention it being fixed above).  I think getting player data is a very valuable tool.

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On 12/29/2018 at 7:56 PM, Wafflesoft said:

I am still getting this error and so are my players. I am using the live version of leadwerks not the beta.

Why would you expect it to be fixed then? ?

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6 hours ago, Admin said:

Why would you expect it to be fixed then? ?

I believe what I said was;

On 12/30/2018 at 10:35 AM, Wafflesoft said:

We also still need a fix for the resolution problem and higher end graphics cards.

I stated that we still need a fix understanding that it hadn't been fixed yet.

And I responded with;

On 12/30/2018 at 12:56 PM, Wafflesoft said:

I am still getting this error and so are my players. I am using the live version of leadwerks not the beta.

To Josh's statement;

 

On 12/30/2018 at 10:44 AM, Josh said:

I am not sure if there is a problem any more. The only person who was able to create a problem was doing some weird stuff with his Nvidia settings.

As it was confusing because I am not the only one that has pointed out this bug and its really easy to just google and find a bunch of people that have said they have this problem. (That go back a fair bit)

So I don't understand;

6 hours ago, Admin said:

Why would you expect it to be fixed then? ?

When the conversation was very straight forward.

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Any fixes are going to be on the beta branch for the next version. The fix is in the 4.6 beta. 4.5 will not be updated.

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