Leadwerks 5 beta Mega Update
A huge update is available for Turbo Engine Beta.
- Hardware tessellation adds geometric detail to your models and smooths out sharp corners.
- The new terrain system is live, with fast performance, displacement, and support for up to 255 material layers.
- Plugins are now working, with sample code for loading MD3 models and VTF textures.
- Shader families eliminate the need to specify a lot of different shaders in a material file.
- Support for multiple monitors and better control of DPI scaling.
Notes:
- Terrain currently has cracks between LOD stages, as I have not yet decided how I want to handle this.
- Tessellation has some "shimmering" effects at some resolutions.
- Terrain may display a wire grid on parts.
- Directional lights are supported but cast no shadows.
- Tested in Nvidia and AMD, did not test on Intel.
Subscribers can get the latest beta in the private forum here.
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