Jump to content

Leadwerks 5 beta Update


Josh

2,087 views

 Share

What's new

  • EAX audio effects for supported hardware.
  • Source class renamed to "Speaker".
  • Plane joint for 2D physics, so now you can make Angry Birds with Vulkan graphics.
  • Fixed DPI issues with fullscreen mode.
  • Added impact noise to barrels, fixed Lua collision function not being called.
  • Script functions now start with "Entity:" instead of "Script:", i.e. Entity:Update() instead of Script:Update().

Additionally, four examples can be run showing various functionality. Double-click on the .bat files to launch a different demo:

  • First-person shooter game.
  • 2D physics demonstration.
  • Advanced 2D drawing with text, rotation, and scaling.
  • Multi-camera setup.

Untitled.thumb.jpg.b3d91169118570d0a1e82af906d12c34.jpg

  • Like 1
 Share

3 Comments


Recommended Comments

Quote

Added impact noise to barrels, fixed Lua collision function not being called.

Do we have Enter, Collide, Exit collision functions in LE5?

Link to comment
4 hours ago, Josh said:

No but now is a good time to implement this. Smart pointers make this much much easier.

Please do this so I can stop using aabb for triggers. Also ensure physics objects are compliant as they didn't work as intended in LE4.?

Link to comment
Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...