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Free Scifi PBR Materials Giveaway (3 Textures)


TWahl

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Work is continuing on my upcoming scifi mega pack that is inching closer and closer to being released - today I decided to compile a few PBR materials that I created as some more tests in substance painter. The below images show a simple 3ds max scene that I blocked out in a few minutes as well as some renders from substance painter.

thumb1.thumb.png.31e8f49c6c9c168bc5e55f8cc3d120ed.png

thumb2.thumb.PNG.a210da17e1aa0a0dea717c12212dd7a5.PNG

thumb3.thumb.PNG.7ff187cc5529a8ac479cc86712e60db4.PNG

Materials available in uncompressed PNG format and are 2k textures. They are also perfectly seamless and will tile in all directions.

I am providing these free of charge to be used for shader testing in the new engine, your own projects, or for learning purposes. They are not set up for a legacy normal-specular workflow so if you want to use them in the current version of leadwerks, you will have to follow some tutorials online to generate a spec-gloss map using your preferred photo editor.

Thanks for the continuing support in this huge undertaking, still a lot of work left to do but I am hoping for a release around the end of this year to the beginning of next year. If there are any questions about the pack or the files that I am giving away, please do not hesitate to ask here or in my work in progres thread:

-TWahl

PBR_scifi_test_materials_free.7z

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3 hours ago, tumira said:

Thank you! Are we allowed to use this in other game engines or only in Leadwerks ?

No problem!

You can use them in any game engine you choose - completely up to you.

I have a couple more I made as tests that I may end up giving away as well.

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