Jump to content

A first Teaser


klepto2

1,648 views

 Share

While I am preparing the different parts of the blog i will show you a small summary about the ocean rendering i am using:

  1. GPU-based FFT waves using Phillipsspectrum
  2. Foam rendering (shore and whitecaps)
  3. Refraction and Reflection (realtime, ssr compatible)
  4. Fast due to Projected grid concept

Teaser images:

LE4_Ocean_rendering.thumb.png.b3840d335320e4ab9277129dbdd8a3a5.pngLE4_Ocean_rendering_wireframe.thumb.png.3558941f3cece9a5937438ec06075464.png

  • Like 9
 Share

1 Comment


Recommended Comments

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...