Jump to content

Soamp's Blog

  • entries
    27
  • comments
    11
  • views
    7,999

IK – Simulated Arm


Soamp

2,349 views

 Share

Hi, It’s my IK arm sample video.

 

We’ve been trying to implement IK in our characters for a while. this is my first IK simulated arm. However it looks like a robotic arm yet, but when I set some angular limitations, it got better! icon_wink.gif

 

I also smoothed its movements. It’s a lot better now.

 

This video shows my first concepts about an IK arm. It’s a simple arm with 3 limbs, Upper arm, Forearm and palm.

 

In its LUA script I create a target pivot which my arm try to grab. We sets this target’s position and it will take care of it itself. The palm follows -almost- the nearest path to grab it.

 

I implemented this arm in our character now. He can grab door knobs, glasses ,…

 

I read about inverse jacobian method but it’s too complicated to do with LUA I thought. I’m now trying to use VC++ for Inverse jacobian method.

 

This article helped me alot:

 

Inverse Kinematics – Improved Methods

 

Here is my video:

 

 

 

22 22 22 22 22 b.gif?host=fsrdev.wordpress.com&blog=13457368&post=22&subd=fsrdev&ref=&feed=1

 

Source

 Share

0 Comments


Recommended Comments

There are no comments to display.

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...