Road tracer: Decals + Bulldozer tool
I made a showcase for a bulldozer script for a few years, this is a following step on this:
I change the script and replace the road meshes + shape with road decal textures.
It saves a lot of ressources, much better FPS, because Mesh + Shape came too expensive for a big map.
You only have to place 3 points on your map. The tool will join the points digging + tracing a road with the specified texture. Instead of building a spline, the tools follows the curves of the terrain, adjusts and digs it to place a road.
Like this in the editor:
Here is the result: (Leadwerks 4.6, not Ultra)
Enjoy
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