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Managed C# Leadwerks Library


Rekindled Phoenix

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Lazlo just released his managed C# Library for use with Leadwerks!

 

C# Headers

 

The Object-Oriented layout of this library is wonderfully organized, just like a game engine library should be! With this code the objects aren't stored as pointers, but classes. All of the same features are structured, and each object has related functions to the types of entities per Namespace.

 

Every .Net Leadwerks developer should download this library.

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I would be all over LE C# if it was supported by Josh and not the community. It's to risky to rely on the small community LE has for .NET in my view. I hope with the great design it gains more acceptance.

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I would be all over LE C# if it was supported by Josh and not the community. It's to risky to rely on the small community LE has for .NET in my view. I hope with the great design it gains more acceptance.

I agree with you, although Josh has told me he might be interested by my headers, given that he can review them. Note that he also pinned my topic, which I guess is some sign of acceptance. Nevertheless, Josh is not a C# coder, so he might never actually support it.

 

Saying the community support is too weak is just like saying the C++ community support is too weak because the headers are only maintained by Mika.

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The C++ community is more mature and Josh has said it's a supported language meaning if Mika goes away he will get someone else to do it for sure. Since I've been here I've seen C# support come and go with a few people. It needs to have a more reliable person for a year or so before I'd feel comfortable using it. Also the engine would need to get to a point where I'd be ok if no more C# headers were created for awhile with new updates. It's not there yet for me.

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