The Basics
By way of introduction, I acquired LE2.32 in December but because of work and an ongoing project I have spent essentially no time with the Editor and API since then, consequently this domain is still very new despite regularly visiting the forums. It get's worse; I'm actually not a game player of any kind. Sacrilege? Even so, LE is extremely enticing for basic simulations while incorporating gaming and testing elements into small applications.
This blog, will serve as spot for me to post what are undoubtedly novice hurdles. If answers/hints/direction magically appear in the comments that would be very cool.
Hurdle #1
Having just acquired 3rd party models (e.g., Shanty Town from Arteria3D) I'm at a loss for how to create the physics files. Dragging objects produces the *.phy files however the properties are blank. The same applies when using phygen and obj2phy. My expectation was that switching into "game mode" in the editor would introduce collision detection for those newly added objects.
K.
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