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@Chris:

 

The transparent GUI is done with SetBlend(BLEND_ALPHA) and DrawImage() commands. It's a custom GUI for LE, which I will include in gamelib 0.0.1.0 also (it's a separate gui.cpp and gui.h file, so it can be used also without gamelib by the infidels).

 

The building parts are placed on a 1x1x1 meter grid, with an additional Y offset which can be controlled with the cursor up/down, end (=reset) keys. The mouse wheel rotates the part 90° cw/ccw.

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