Leadwerks Blog Post 11: Welcome to The Zone
It’s finally that time — the Zone project is coming to an end. I have really enjoyed working on this project and sharing the progress with you all. Thanks for all of the great critiques and feedback! Today I will be posting images of the last building for the Zone, as well as images of the final level design and some wallpapers at the end of the blog post.
To start things off, here is the centerpiece of the forest. This small, dilapidated house was condemned after the Chernobyl accidental and has since fallen into disrepair, but it seems that someone has recently taken shelter here. A small path leads from the military base to the back of the house, or you can reach it by taking what remains of a dirt road from the main highway in the area.
I also have a few teaser images of the player start area, the exit/entrance of an underground lab that the player emerges from:
And here are some renders of the map border near the road bridge and the edge of the forest:
And here is an experiment with emitters in the swamp:
I'll leave the rest of the map open for you to explore for yourself at a later date, but I'll wrap things up with 13 1920x1200 wallpapers which you can see below and download from here:
http://www.davelee3d.com/downloads/leadwerks/TheZone_Leadwerks_Wallpapers.7z (7-zip is recommended for unzipping)
Thanks for reading!
- Dave
This blog has also been listed on the website GameDevBlogs, where you can find other game related blogs with a lot of great info and behind the scenes material. Be sure to check it out!
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