Jump to content
  • entries
    165
  • comments
    199
  • views
    88,015

AD updated his dev diary on SimHQ


Flexman

1,018 views

 Share

AD's SimHQ Dev Diary - Road works

 

Interesting post on improving the look of the new roads which are meshes exported from 3DMAX using a number of different post processing techniques to level them to our height-map. He touches upon adjusting the height-map to sink roads into the terrain, thus ageing them.

 

terrain_preview_83.jpg

Note that the heightmap images in this post are flipped vertically. If you plan to use them as a map at a later date and get confused then this is why.4946580266235927217-4217072147695699453?l=combathelo.blogspot.com

 

Source

 Share

0 Comments


Recommended Comments

There are no comments to display.

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...