Mutant Madness - Starting up
Tower defense games are my favorite casual games. The last few weeks I have been spending some free time on playing several of them. Steam had a lot of sales recently which gave me no choice but to buy them. Here are a few:
- Defense Grid: The awakening
- Orcs must die
- iBomber: Pacific
They are quite addictive and found myself buying a lot of available DLC´s.
Mutant Madness
I want to build a simple tower defense game. That means:
- Build a tower on flat ground
- Tower shoots on enemy
- Enemy dies: you get money for a new tower
- If the enemy reaches your base, you base will get partially destroyed.
- You win the game by surviving all the waves.
- You loose if your base is destroyed.
There are many things that can be build to improve the simple basics of this game. However, experience has learned that I have to keep it simple. Trying to complete something with easy rules, is complex enough.
Todo
On my current todo list:
- Building placement on flat terrain
- Simple GUI display
- Tower shooting
- Different enemies
- Steering behaviour
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