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Properties and the editor interface


Josh

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The properties editor in Leadwerks3D is a live dialog. Your changes are shown instantly in the editor. If multiple objects are selected and their properties do not have the same values, the property interface will show an "indeterminate" state until the value is changed:

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When an indeterminate value is changed, the new value is applied to all selected objects. Since they now have a matching value, it is now shown in the dialog. You can use this to move objects along a single axis, without making their other axis positions match:

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The program console now displays loading and deleting of assets in blue and purple, so you can easily see every file the engine loads. The interface is extremely customizable; every element can be moved around or popped off into its own window:

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Did I mention extreme UI flexibility?:

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I love that you can see the X/Y, X/Z, and Y/Z, measurements of objects. Now I can use Editor as my main architecture tool to design the furniture layouts in my house, and also when designing new buildings.

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Looks almost complete....

 

its missing the 'MakeGame' button that it seems most people are thinking its going to have...

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its missing the 'MakeGame' button that it seems most people are thinking its going to have...

I thought that button is located somewhere in the Tools menu...

 

No honestly, i like the look of the editor. Looks easy to navigate and gives us a lot more features than we have right now. Now just release it =)

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