How to create a material
Step 1. Add your image files into the project directory. I just added a bunch of TGA files, and they show up in the editor right away:
Step 2. Right-click on a texture and select the "Generate Material" menu item.
Step 3. There is no step 3. Your material is ready to use. The normal map was automatically detected and added to the material.
Here it is in the material editor.
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