Leadwerks 4 Glass
Thanks to havenphillip for the Phong shader/his help. I've also took the liberty of blending the local probe's cubemap as it's reflection. It's not a parallax reflection but it's fine for right now.
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Thanks to havenphillip for the Phong shader/his help. I've also took the liberty of blending the local probe's cubemap as it's reflection. It's not a parallax reflection but it's fine for right now.
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