reepblue 1,312 Posted March 25, 2023 I would lower the intensity, and maybe try/allow different colors. Otherwise, this will be handy. Will this be a part of the engine SDK? I would like to simply highlight entities with one method and a few arguments, Quote Link to comment
Josh 15,579 Posted March 25, 2023 There's already an Entity::SetSelected method, but it doesn't really do anything. The next build will include a post-processing effect that outlines selected objects like this. 1 Quote Link to comment
reepblue 1,312 Posted March 25, 2023 I was under the impression that that selection method would just turn it red like it did in Leadwerks. This would be really good for items and pickups like in Left 4 Dead and such. Quote Link to comment
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