There are some NULL mapping plane value in the file:
"mappingplane": [
[
null,
null,
null,
null
],
[
null,
null,
null,
null
]
],
Perhaps there was some kind of zero scaling applied, which caused the texture mapping equation to produce NAN values which got saved as NULL values? I can easily fix this by adding a check in the loader to make sure the array values are numbers.