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Everything posted by Josh
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The idea of the programming forums was that issues specific to C++ would go in the C++ forum. Unfortunately, it just created three coexistent programming forums that simultaneously discuss general programming issues.
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I think this is what we will do: There will be no posts in the "Programming" forum. It will only be a category you can't post in. When you view this forum, it will show the subforums at the top, and then this will be followed by a feed that displays the most recent 10 posts in all subforums.
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Trying to order community-authored tutorials by level of difficulty isn't something I think I should do, or anyone else. Which version of Visual Studio?
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It will be an option.
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Orthographic rendering makes more efficient use of the pixel space. With perspective rendering, more than 50% of the pixels in the thumbnail will be blank. But I agree the default view should be perspective at a 45 degree angle on all axes.
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I don't have the money at this time to do this. After the release of Leadwerks3D, that may be possible. The community has done lots of great stuff, but when the company commits to providing something, there has to be accountability. An employee has to do this. These kind of requests are actually good. The plan is to raise cash with the Leadwerks3D release and then carefully expand the company and decide what additional services and benefits we should offer. I worry more about finding the right people to hire than having the money to pay them, since the first few employees are really critical. Aria's doing a really good job with the stuff he specializes in, which is compilers and operating systems...my biggest weak point.
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There's a C DLL right now. That's how I am calling the engine from the editor.
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1. That's actually likely to be possible, since I think that code highlighter everyone uses...whatever it was called...supports all three. 2. I can't rewrite IPB functionality. Even if I could hire someone to write and maintain it, I wouldn't because we would be branching from IPB. 3. I talked about this in a recent blog.
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I just noticed that orthographic thumbnails are really weird looking. It's neat, but it kind of makes my skin crawl.
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Yeah, I like it quite a bit, too. Functionality of the site is mostly the same. I'm upgrading to the latest IPB, but there's not any programming work to do.
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That might actually be an option by this summer. Stay in touch. If a collision occurred with the ground the last frame, it's on the ground. A ground collision is any collision with a Y component of the collision normal greater than some number...something like this (in degrees, not radians): slope = 90.0-ASin(normal.y) Of course the collision normal could be reversed, so check if the collision occurs above or below the center of your marble.
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This discussion isn't related to C#. C# requires additional packages be installed no matter what, so I am not as strict with it. 2010 or 11 is fine. For the record, I won't support any language or OS if there isn't an actual employee here with the capacity to manage it. Your help is most welcome, and will speed things up, but ultimately it's our responsibility to make sure languages are properly supported. All my wild promises are based on the idea that sales will be good so that we can afford to provide everything, but I think Leadwerks3D does a good job of meeting people's needs that were ignored in the past, and I'm optimistic about adoption rates.
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I think MSVC compiles slower but produces faster code than GCC. That opinion is only based on a vague memory of reading something somewhere, to that effect.
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Leadwerks.com is a family website. We're all a big family. Like the mafia, only less cool.
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Originally, I used small 16x16 or 32x32 icons and listed the files in a tree view, and had a 3D preview window. The icons were too small to identify, and the tree view took up a ton of vertical space. Increasing the icon size resulted in the folder icons also increasing, and taking up even more vertical space. I found it was way easier to identify assets just by looking at them, rather than reading the names, so I wanted big icons, but I needed some way to make it all fit. Instead of a preview panel, I found it was best to use thumbnail icons for the asset files. You can find the file you want more easily, without reading the name, and you can see all assets in a folder at once. If you want to see the model in more detail, double-click on the icon and it opens up in its own window. I went through a lot of different layouts and tried many approaches, and this gave the best results when working with it.
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That was an ambiguous statement.
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It's not supported in LE2. This is actually one of the things I am working on in LE3. It's a lot harder than I expected, because nobody writes spherecasting code for an irregularly scaled sphere against a triangle. Are you in California?
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Eliminating VS2008 support is not an option. If I have to choose between VS2008 and 2010, 2008 will win as long as 2010 requires additional packages. If you guys want support for both VS2008 and 2010, that can be done. It's just another project we'll have to maintain, but I won't be the one doing it, so it's not that big of a deal.
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My point is that the real behavior people carry out will be to not make installers with the VC2010 redistrib built in. You have no idea how many people email me asking why their Leadwerks project won't run on their secretary's / grandma's / son's computer.
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You may be right. I tried to phrase it like I was just experimenting with ideas, and nothing was set in stone yet. On the other hand, the concept I made has a really well defined theme and mood. Maybe having that theme defined will give the designer lots of ideas for the whole site. When I look at it, I feel like it actually has a definite theme, and the original image looks confused in comparison. This is what we started with this morning: And this is what I sent back to him: I'll let you guys know how he responds. I did get some good feedback from the community today, too. Lazlo was bugging me about the Facebook, register, and sign-in icons, and that gave me the idea to move those links into the right side of the menu bar, and get rid of the transparent bar in the header image altogether. That and the "View New Content" icon in the upper-right are my favorite detail so far.
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Well, you saw what I got so far. I have to give feedback, and I don't know how to do that except draw a picture and give them an idea of the style for the whole site. It's the image icon on the top-right.