What really amazes me is how when you are far away, okay, you've got billboards, and things don't look that detailed, but then when you are on the ground, everywhere you go there is this incredible detail. It's something that I marveled a lot at with the Crysis engine.
It looks like you got just the right color for the shadows. You could even go pinkish for the sunlight, depending on how late in the day it is.