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wmaass

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Everything posted by wmaass

  1. wmaass

    DOF Settings

    I must be doing something wrong. I might try BMax. I took the nearDOF stuff out. I can try a simpler app, this one has a bunch of other non-LE related code in it. I'm right on top of the tree in this shot.
  2. wmaass

    DOF Settings

    That is what I am looking for, not getting it though. I'm only using farDOF and I should mention this is 2.27. I have 2.3, just have not bothered to update this project to it. fw.GetRenderer().SetFarDOF(true); fw.GetRenderer().SetFarDOFRange(Vec2(5,8)); fw.GetRenderer().SetFarDOFStrength(1.0);
  3. wmaass

    DOF Settings

    Hmm, still getting poopy results. The best I can do is lower the strength. Here are some shots at various settings.
  4. wmaass

    DOF Settings

    Thanks guys for setting me straight. Macklebee, I normally use BMax but for this project I am using c++.
  5. Playing with DOF settings with FrameWerk. I can't seem to find settings that are satisfactory. For example the settings found in the tutorial (that does not use FrameWerk) produce en entirely blurry image. fw.GetRenderer().SetNearDOF(true); fw.GetRenderer().SetFarDOF(true); fw.GetRenderer().SetNearDOFRange(Vec2(10,15)); fw.GetRenderer().SetFarDOFRange(Vec2(25,30)); Anybody have any experience with this? I want near objects to be in focus.
  6. Still feeling my way around this new forum. Is the old forum still accessible somehow? There were a lot of very useful posts there. For instance, the GameLib and Framewerk threads were great.
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