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zanderuk

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Everything posted by zanderuk

  1. Would really enjoy to see folders as well. the list gets incredibly long and hard to find what you are looking for sometimes
  2. got the same problems since it updated today. Yesterday no problems though
  3. Hey, I tested it out but I get an error in carmap script line 6. followed the way you did but I come up with the error of global value nil
  4. How do i get to the point of getting the Steam edition without paying again and then just enter the reg key?
  5. now im not so familiar with steam, but now ive got both reg keys for leadwerks but I cannot find a download button for leadwerks on steam, just purchase, with creditcard info etc. ?????
  6. Thanks a million. Will try later tonight. Just got confused when steam asked me to enter credit card info if I just need to download and add the steam keys
  7. Silly question but I see that you need the indie version before you can get the standard edition on steam, now that confuses me a bit because does that mean that the steam Key Josh provided works on indie or both indie and standard edition? I work with c++ and would like to continue that way
  8. Hi I received the steam code but I got a little nervious trading it in to the steam version because it looks like you have to lose the c++ ability. Am I right? because if so, then I prefer not to trade to the steam version
  9. Hey, I have a problem that I must say, puzzles me quite a bit. when I opened my game after an update 2 months ago I recieved the error: Error 1 error C2668: 'Leadwerks::Entity::SetPosition' : ambiguous call to overloaded function 3 IntelliSense: more than one instance of overloaded function "Leadwerks::Entity::SetPosition" matches the argument list: function "Leadwerks::Entity::SetPosition(double x, double y, double z, bool global = false)" function "Leadwerks::Entity::SetPosition(float x, float y, float z, bool global = false)" argument types are: (int, int, int) object type is: Leadwerks::Entity I have no idea what to do as I have now deleted the code and tried using one of the third person templates to see if i did a mistake but I get the same error :S Hope you can help me App.cpp
  10. ah thanks guys, thank you so much for the replies. i'll think it over and try some different ways. have a great night !!
  11. ah okay then josh, so i would need to model the roads in a plane or something like that for now then, and then shape the terrain according to the road structure?
  12. In version 2.3 it had a road node tool.
  13. Hey, Just bought leadwerks, but I see that the road node tool is no longer in the editor? Does anyone know why? and how to create roads then?
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